Andrew Hopps
425-260-7312 | ahopps@live.com

2022: Campaign Design Lead on the Lightfall Campaign


Primary Responsibilities:

  • Key creative driver of holistic campaign experience, critical interface point between narrative, art, and design to deliver Definitively Destiny Campaign experience.
  • Continuous integration and iteration of ongoing systems feature and narrative elements as they came online.
  • Partnered with production to manage schedule and scope of self and campaign mission designers for all missions.
  • Key leadership delegate through Critical Focus Area, Expansion Focus Area, and EEEP (Test Focus) Process; drove individual revision work with team akin to strike team initiatives.
  • Responsible for aligning 100's of stakeholders and nearly all devgroups across the company on the development of the Lightfall campaign.
  • Outlined critical narrative beats between the player journey and gameplay design, aligned teams on flow and pacing, and ensured beats were presented to the player at a high quality bar.
  • Mapped player journey and mission lines across destination and worked with design team to plan missions through the Destination.
  • Worked with team to identify, document, cost, and approve all stakeholder dependencies.


    Major IC Contributions:

  • Activity Design Owner for Mission Haste: Adopted mission prototype from team member to help lift content output, re-designed critical combat beats around memorable themes and gameplay.
  • Activity Design Owner for Mission Unleashed: Mission themed around the successful mastery of the new Strand subclass, celebrating speed-running and parkour through Lo-Fi Vex combat.
  • Key contributor to mechanical flow and implementation of final mission boss fight.
  • Implemented replayable speedrun mode for Mission Unleashed, leading to speedrun community racing for World Record time.
  • Feature owner and implementer of difficulty options and difficulty tuning for Legendary Campaign difficulty.




  • Mission Haste Gameplay


    Mission Unleashed Gameplay